by Kevin Roche on Monday, April 11, 2011
An article in JAMA discusses the use of gaming technology to aid in health goals, reviewing the research and discussing potential benefits and risks.
Tags: Consumers, Gaming, Wellness and Prevention
Although animals have been critical in driving healthcare innovation, simulators have grown increasingly sophisticated
Games to Sharpen the Brain: Start-Ups Seek FDA Approval for Videogames as Treatment for ADHD
As insurers try to get members to take better care of themselves, they are turning to tactics from the world of digital gaming.
A Bike Built for a Virtual-Reality Brain Boost
Lumosity takes brain games to a new level
A group of technology start-ups is taking its cue from social gaming, in hopes of relieving companies, doctors and patients of some of the pain involved in managing health care
Scientists are developing ever more sophisticated versions of “virtual patients” with the aim of testing medical devices and procedures that can’t readily be assessed in real people.
Online Video Game Helps to Solve Genetic Origins of Diseases
An online personal wellness game created by Hartford, CT-based health insurer Aetna in partnership with Seattle-based social media company Mindbloom is engaging and engaging patients.
Vita Advisors, LLC is a research-based strategic advisory firm serving the health care industry.
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